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Roots of Insanity

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I am sure that you have experienced this problem if you are using Unreal Engine and if you achieved the packaging process. In this packaging process, we can not easily make the game full screen. We need to follow the guide line in these links, yes it is a little bit lo...

I am so confused with the sound issue lately. Because I’ve developed every process in the game by myself and to be honest, I delayed the sound design. My sound designs had been ready but I didn’t put them in the game. I was thinking that I could handle it with sound cu...

I may be the only one who experienced this, but when we add animations to the characters that we made with Fuse, scripting these animations with Unreal Engine causes some problems. There could be some flickering between the animations and blending function is doesn't w...

      I didn’t realise how much effect static and dinamic lights and shadows would have on the performance and their importance on. I put lights everywhere and all of them were dinamic lights and all of them would cast shadow. After our talk with my friend Kemal Çiftçi...

    

   

    First I would create characters within Fuse. Then I would add animations to them in Mixamo and finally add them to my game so that i can script them the way I want.
    For example, if i did not like material and texture of one of...

     

 

      No particular reason we just wanted you to know. Our programmer doesn't like Riley's expression. Our cook thinks that Riley's way too fast and has terrible table manners. I don't know, but his self-centered behavior is kind of disturbing me as w...

    I was not familiar with all this. Thanks to all the games that I’ve played, my visual awareness improved. When comparing the environment what it used to be and what it is now you can see giant difference, it was uneven, visually deficient. I consulted to my friends...

    At first, the idea was to make a parody, making fun of what we see commonly in horror games. But as the game progressed, I started taking it more seriously because it turned out much better than what I’ve expected. I even changed the level design and story of the g...

    First of all, the purpose I am writing this blog is to tell about the problems that I’ve stumbled upon and the progress of the game to those who are looking to start their own game and as well as to give some information to those who wish to learn about me and my g...

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July 7, 2016

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Adding my texture designs to the game / Oyuna has texture tasarımlarını projeye eklemek

June 4, 2016

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